French country decor sims 47/28/2023 ![]() ![]() When you've mapped your key bits of furniture and chosen the paint colours, that's when you can add in the flourishes to make it cosy and choose cushions, a rug, storage and so on to fill the space out. For how that might influence your decision, you can read Joa Studholme's guide in our gallery of Farrow & Ball paint colours in real homes. Once you have that in your mind, consider the light the living room receives and that will help you choose the paint colours. Certain things are easy, such as an ottoman or coffee table will go in front of a sofa or in between two facing each other, but others depend entirely on the space you have. You should start with the space itself and map out where all your big furniture could go – so your sofa, any armchairs and freestanding bookshelves for example. If you're lucky enough to have a fireplace, make it a focal point, arranging your sofas and chairs to face it, and decorating the mantelpiece with pictures and ornaments. Consider putting in some joinery and bookcases that can help you make the most of the room's height and provide valuable storage. We love the distinguished feel of wooden flooring, preferably with some rugs layered on top for softness. Starting with the bones of the room, there are paint colours and flooring to decide on, which will set the tone of the space. To make it more complicated, you need to consider the fact that you'll spend time in a living room at various points of the day, so it needs to work as well at midday as it will with the curtains drawn and candles lit. If you’re a non-builder, it will likely come down to how much you want the large selection of mid-century furniture, especially those sectional sofas and modular shelves.There are so many elements involved in decorating a living room and it's a room that we spend a lot of our time in so you want to get it right. If you never touch build and buy mode then you’ll find no gameplay for your taste here. However, it’s also very different from what we’ve come to expect a game pack to be. Assuming they are patched quickly, then this pack is a very solid offering. At this point in the Sims 4 life-cycle, bugs often sneak in for various reasons, but these are bigger and more severe than I’ve seen in a long while. Overall, the pack has huge potential but is currently let down by its game-breaking bugs. They receive the standard staples of a shirt, jumper, boots, and trousers, as well as some shorts and the seemingly obligatory jacket over a v-neck t-shirt combination. Overall, the clothes are classic and casual, fitting the career well, but with the usual gaps in terms of male options. A couple of the new hairstyles have been converted for children but none of the handful of options is too different from existing designs. As is often the case, it’s weighted heavily toward feminine fashion, with kids just getting a couple of tops and toddlers one dress. There are two full kitchens, including new separated stoves and hobs, as well as furniture for every other room in the house.Ĭlothing includes a reasonable range of staples like a jumpsuit, dungarees, pinafore dresses, mix and match basic tops, and some new casual trousers and shoes. The idea is that the new items will revamp any home, so almost all the essentials are included. When trying to place all of the new furniture on a plot the task quickly becomes overwhelming, since you can pretty much furnish an entire house with the contents of this pack. Related: The Sims 4: Guides For DLC Content This meant the only option was to quit the job and take a reputation hit. I also couldn’t move any other furniture since the jobs demanded a new floor or room. There are restrictions posed so that you cannot change the wrong floor or adjust the core building but these seem to have been restricted too much, since I’m currently unable to build any additional room, floor, or basement, even after trying different jobs, reloading my game, and testing other usual fixes. Changing internal walls was fine, but I couldn’t add any tiles at all to any floor, even when the job demanded it - a bug that has also been reported by other Simmers. I tried several renovation projects that involved adding a basement, extra room, or top floor. This is where the game-breaking bugs hit. As you progress to higher levels in the career you’ll be given the opportunity to make additions to homes, such as adding extensions and new floors.
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